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First of all, forgive me for using translation software to ask questions because I can't speak English. I'm sorry.
Go straight to the theme:
Problem Description: After hanging up, all windows are jammed, or the screen, including random black and fast UI disappearance in the game, is like a memory crash (sometimes half a day, one day, two days, four days, more than a week is rare, sometimes a few hours, half an hour, or a few minutes after hanging up). The hangup window only opens to about 78 viewers. GPUZ display memory and other data are normal task managers to see that CPU memory, display memory and graphics card load are more than half of the remaining space, so it is impossible to have the problem of insufficient hardware configuration. In my other older machine, the number of multiple windows is as low as that of the problem machine, and the same number of hang-up games is as fast as the full load and hang-out for several months. Now this kind of problem!! The difference is that the old machine is the VM10 version of Intel CPU Win7 Physical Machine, the new machine is the latest VM15-15.5 version of AMD CPU Win10 Physical Machine.
Virtual Machine Usage: Open more games and hang up games for old 2-D games (2-D class should not eat any video card memory)
======================================= Problematic new machine information
CPU: AMD3700X 8 Core 16 Threads
Memory: Chi Fantasy Halo 3200 16G*3 = 48G
Hard Disk: Solid 500G
Video Card: Video Chip RTX2060 will be 6G
Physical Machine System: Win10x64 1903
Virtual Machine System: Win7x64 Professional Edition (Original Pure Edition)
VM version: I tried it from VM10-VM15-VM15.5 (VM10 is the direct way to uninstall the display memory when the game runs, increasing the V15-15.5 display memory constantly, normal non-overlapping will uninstall the display memory according to how much the environment around the game loads)
======================================= Problem-free Old Machine Information
CPU: Intel I7-2600K 4 Core 8 Threads
Memory: Kingston 8G*3 = 24G
Hard Disk: Solid 500G
Video Card: Yinchi 660TI 2G
Physical Machine System: Win7x64 Flagship Edition
Virtual Machine System: Win7x64 Professional Edition (Original Pure Edition)
VM version: VM10
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The virtual machine system of the two machines - configuration - Game - software is all the same in the same number of multiple windows. This problem will occur in the new machine. I have tried to change the software compatibility and hardware compatibility of the virtual machine. The graphics driver that AMD-V has been on has also been upgraded to the latest and reinstalled. Anyway, I can think of it. I have tried or can't find the reason now. I wonder if it's the reason why AMD's new CPU doesn't support VM well, and I can't find the same level U of Intel's to test it now. The most distressing part of this problem is that the time of the problem is completely random and the number of games must be open to hang up. So I have to reload the system/game/software/various configurations every time I test it, and it's been on the verge of collapse for several months. Thank you for your official advice.